
I think it really took off when MainMemory joined the scene (now she, btw. As the community grew more attention was brought to the PC SADX port, and the state it was left in, further justifying the work that needed to be done. But first we will take a course through the original tools, including some deprecated ones.Īll of these tools were important for both helping further research the game and bringing more players or modders to the SADX community. Another later tool, ModLoader, would eventually allow for many more things than before. Later on there would also be a toolkit that included the latest improved versions of these tools named SA Tools, previously known as SADXPCTools. These ranged from a Cheat Engine table and a Trainer, to specialized modding tools like the aforementioned SADXMDL, SADXLVL, SETEDIT and several others. In this Part 2, we will take a look at several of the tools that went from being part of the crucial evolution and development in SADX modding, to the current editing tools that are used nowadays for creating modern SADX mods (as well as covering the important SADX Mod Loader).Ī big step from the early days of hex-editing and rudimentary tools, MainMemory would join the Sonic Retro forums in August 14, 2009, and would then showcase all the things she made for SADX. You can find the first part as well after that or by checking the end of this page.

If you haven’t read already the introduction of this article/topic, you can do so by clicking right here.

This is the second part of The History of Sonic Adventure DX Modding article.
